Disclaimer:
I, Jimmy Kwas, do not carry upon me any photograph of the board game, Age of Technologies™, in action, and so thus I will not include any photograph, BUT if I may add, the evaluation section CLEARLY does not state any photo requirements, so I argue against any grade penalties you may inflict upon me, me being Jimmy Kwas. Thank you.
Board Game Review
My game with Azmere and Xavier turned out a huge success, grasping the attention of the teacher himself! The board game consists of a die, monopoly money, question cards, a board, instructions, and phones with their perks printed on paper. These items come together to make the board game called Age of Technology, which is, among all the other board games, unique, as in it doesn’t follow very conventional boardgame rules as some people noticed. I am very happy to see how successful it was in grabbing people’s attention and how good of a quality it was considering the small amount of time we had to assemble such a feat of engineering genius. The ingenuity involved towered any past expectations, leaving myself very happy over Winter Break. Even more, the playability of this game racked up my excitement for future projects and boosted my confidence tenfold. It supports a variety of people and among slight alterations in rules and other modifications such as the addition of questions, it would be perfectly playable along with a great fun factor involved in it. I believe our term of “Randy™” for the phone dealer and banker sparked many people’s curiosity from the beginning, which is just what we wanted. Every idea we had added to playability and fun...
I, Jimmy Kwas, do not carry upon me any photograph of the board game, Age of Technologies™, in action, and so thus I will not include any photograph, BUT if I may add, the evaluation section CLEARLY does not state any photo requirements, so I argue against any grade penalties you may inflict upon me, me being Jimmy Kwas. Thank you.
Board Game Review
My game with Azmere and Xavier turned out a huge success, grasping the attention of the teacher himself! The board game consists of a die, monopoly money, question cards, a board, instructions, and phones with their perks printed on paper. These items come together to make the board game called Age of Technology, which is, among all the other board games, unique, as in it doesn’t follow very conventional boardgame rules as some people noticed. I am very happy to see how successful it was in grabbing people’s attention and how good of a quality it was considering the small amount of time we had to assemble such a feat of engineering genius. The ingenuity involved towered any past expectations, leaving myself very happy over Winter Break. Even more, the playability of this game racked up my excitement for future projects and boosted my confidence tenfold. It supports a variety of people and among slight alterations in rules and other modifications such as the addition of questions, it would be perfectly playable along with a great fun factor involved in it. I believe our term of “Randy™” for the phone dealer and banker sparked many people’s curiosity from the beginning, which is just what we wanted. Every idea we had added to playability and fun...